Lightning bolt (X33a South Sarcophagus) or suggestion (X33b South Sarcophagus)īut it doesn't seem to mention anything about a spell save DC for these spells anywhere, either in each specific dark gift's description nor in the general information about dark gifts in the sidebar on p. Mind blank (X33b North Sarcophagus) or raise dead (X33a East Sarcophagus) For a player who has a spellcasting class, I guess you can just use their class's spell save DC (that's what I ruled when this came up the other day, although if they had different spell save DCs if they were multiclassed, which one?), but for non-spellcasting classes, clearly they have no spell save DC from their class.įor some of these spells, clearly a spell save DC isn't relevant, such as: The descriptions of these dark gifts do not make any mention of a spell save DC, should the dark gift allow the casting of a spell. 191-193 the dark gifts gained from area X42 are different in nature and are not relevant to this question). Some of these dark gifts allow you to cast spells (only those in the X33 areas, found on pp. The player characters can interact with amber sarcophagi and make deals with the vestiges trapped within them to gain dark gifts.
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